Because of how far back X-Men's video game presence goes, the series' games have evolved alongside the industry as a whole and have taken some interesting shapes over the years. Whether it be some of the game's classic Arcade cabinets, its more awkward Game Boy Color games, or other random titles, the X-Men games have a lot to offer fans on a wide range of platforms.
Perhaps the most memorable and impactful of the older generation of X-Men games is the 1992 arcade game X-Men. The arcade X-Men is widely considered a classic of superhero games and arcade games as a whole. It has thankfully been released numerous times since so it is easier for fans to get their hands on it, but when it was first released into arcades it redefined what players expected from a beat 'em up. The game features a number of different characters all with their own move sets and playstyles and is also just a ton of fun, which helps explain why it can still be found in many arcades to this day.
We've been fiending for the chance to play Raven's upcoming follow-up to X-Men Legends ever since we caught wind of all the good stuff that's going to be packed into the sequel. Given that the original game, a winning blend of action and RPG elements, did so many things right, we've been excited to see how the sequel is going to turn out. It's been a long wait for a game that did the popular character right, and the fledgling franchise's debut was arguably the best video game to star the merry mutants outside of the classic Konami arcade game. We're pleased to say that, after a bit of hands-on time with the work-in-progress versions of the PC, PS2, and Xbox games, X-Men Legends II is shaping up to be the sequel fans are hoping for.
The PC game will also feature a unique control scheme that differs from its console cousins. Whereas the console game will use the same basic button layout as the first game, which will make it easy to manage all the extra powers you'll be able to have access to, the PC game heads off into its own unique territory. The control scheme in the PC version we played, while still very much in a work-in-progress state, is aiming for a point-and-click feel that's in the same vein as Blizzard's PC classic, Diablo. Although it took a few minutes to get a feel for the unique system, it felt good even in its rough state.
Successfully complete the game to unlock the classic costumes (Bobby Drake/original Iceman, 1990's Colossus/without metal, original Beast, 1980's Cyclops, original Jean Grey/Phoenix, original Nightcrawler, street clothes Magma, 1990's Wolverine/Weapon X).
If Marvel's Avengers is received well, then this is definitely a formula that Square Enix and Crystal Dynamics could apply to more Marvel properties. As a fully next-gen game, this hypothetical X-Men game could realize classic locations like the Xavier Institute in a highly-detailed fashion.
The X-Men are rife with the potential to be part of a fantastic RPG or action game, but that potential has yet to be fully realized in modern gaming. While the classic X-Men games offer short spurts of fun, it's time for Marvel to fully dedicate itself to creating a next-gen X-Men game that seems so obvious but still hasn't been made.
The game features over 140 characters from the Marvel Universe. Players are able to create teams, and have online and co-operative play, for up to four players. In arcade mode players will have to fight for the most kills in order to get the experience points at the end of the level. There are also special comic book missions, revisiting a moment in a character's past and facing a classic arch rival. Characters may have up to four costumes, which can alter the stats of the character.Players will fight in mid air, underwater and on the ground, with fully destructible and interactive environments in over seventeen locations, traveling around different locales on planet Earth, different dimensions, and even the depths of space by the end of the game. The game has alternative endings, affected by the decisions the player(s) make throughout the game. These endings are based on whether or not the player chooses to complete optional missions.The game is quite rewarding for fans of Marvel's characters, providing lots of bonuses and nods to knowledgeable fans who know their comic history. Putting together teams of characters who have a shared history together, for example, may give team bonuses (ex. using Captain America, Iron Man, Thor and Ms. Marvel on the same team would yield you the Avengers, giving you a boost in attack damage for all team members). Using particular characters to interact with other NPCs can also yield additional dialogue, and villains will also react accordingly when met with their nemeses (for example, Bullseye will talk directly to Elektra upon seeing her in the first chapter). The game also features trivia games, artwork and many more references to the Marvel Universe.While many characters in the game by default are rendered with the appearance they have in the Ultimate Marvel line of comics, the world of the game is predominantly based upon that of the original Marvel Universe, with many villains, character designs and references to events that exist only in that continuity (for example, Galactus is the original Marvel Universe's version, not Ultimate Marvel's hive-minded robotic version).
The first production will be based on the Ogura Hyakunin Isshu, a famous collection of classical Japanese poetry. There will be an opening ceremony at the famous villa, named Shiguretei, where the collection was compiled.
THUG 2 lets you skate either in the "World Destruction Tour" story mode or in the classic mode, which has all the old-school goals and two-minute runs. The movies below show off both ways to play for each of two levels in the game. Left-click for your free downloads. 781b155fdc